The campaign actually adds on a pretty simple turn based layer of strategy. My automated noob defences are quite sensitive today.
So you could rewrite history and make it so the Nubians conquer the entire world.Ĭalm your circuits, Darren! The Nubians are a people from Southern Egypt and Northern Sudan. I mean, there's also an "entire world" campaign that spans the globe and all of the ages. Well, I think they've taken a few historical liberties Darren. It was called the "Cold" War because it never reached a point where war was actually declared between the United States and the Soviet Union. The Cold War seems like an odd choice to me, Bajo. There are five campaigns that focus on specific time periods and parts of the world, such as Alexander the Great, Napoleon, and the Cold War. I liked how they've set up the campaign to show off all those ages too. It just adds so much variety and keeps mixing in new strategies to consider. It's always satisfying working your way through history like that, isn't it? You literally go from throwing rocks at each other to launching nuclear missiles. They span pretty much all of human history from the Ancient Age, up to the Information Age, which creates an impressive range of units. You really should at least try keeping your artillery in the back Bajo!Īlso like in Age of Empires there are various civilisations to choose from, each with their own unique units, as well as different ages you can advance through. maybe not the most refined strategy, but it generally works! Although usually I would just build huge armies with a variety of units, and then just point them at the enemy and let them figure it out. Yeah, so it pays off to be smart with how you use your units in a battle. For example cavalry beat infantry, pikemen beat cavalry, and infantry beat pikemen. The combat revolves around a familiar scissor, paper, rock mechanic. And then once you've built up a decent foundation it's time to crank out the troops and crush anyone in your way!Īhaha, affirmative. Then you start researching new technologies and building up new cities to expand your territory. Then you spend time just peacefully recruiting new villagers and setting up a solid stream of incoming resources. You start each match with just a few buildings and villagers. So, my first impression was that this feels a lot like Age of Empires. The core game remains untouched but the graphics have been slightly enhanced, and the Twitch game streaming service has also been integrated. This extended edition is essentially just a re-release of the original game, along with its expansions. But I'm sure you can point out what's new about this version for us, right Darren?Īhaha, affirmative. I didn't actually play it when it came out though. Many went as far as to call it one of the best real time strategy games ever. Rise of Nations was originally released in 2003 to widespread acclaim. Alright, time to conquer the world in Rise of Nations: Extended Edition!